Additive Blend Editor Pt 2

Managed to find a little free time to work on the Additive Blend Editor.  I've moved away from it being available on PlayMyCode and instead written it for Windows/OSX/Linux.  This decision was mainly due to the inability to save your work anywhere.

A few hours work and we've got a very basic GUI under way and most of the basic tools:



Long ways to go yet, but the basics are there and working.  The idea is to allow you to save to a .png and/or an XML data file which you can then use to render the same designs in your game.

There's also scribbled down ideas for animation, but that's not too high on the priority list.

If you've got any suggestions then please leave a comment.

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